A List of Gears of War 4 Unlockable Characters UPDATED

A List of Gears of War 4 Unlockable Characters

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Hush-hush "Despicable You" weapon

Commencement a new game on the Insane difficulty. Proceed through the beginning of the Prologue and destroy the Comms Tower and and then grenade the bunker in order to make it to the large gate. It is recommended to grab a new set of grenades at this indicate to make killing the iii enemies you will run across next a piddling easier. Later opening the door, go to the master gate and interact with the panel on the side to start a short cutscene. Continue to the side by side section, which is where you can go the hidden weapon. When you come out of the gate, kill the three enemies you come across. Then, sprint forward towards the stairs, and turn correct earlier the stairs to see a gate starting to close. Yous demand to dive through the gate before it closes. If you fail to brand it through, simply reload the terminal checkpoint and endeavour again. The gate closing seems to be triggered past the final enemy dying. Once you make information technology inside the room before the gate closes, you will detect the "Despicable You" weapon on a container on the left. This weapon is an ice gun with 12 bullets that shoots an ice ball that freezes and kills any enemies inside its radius. Unfortunately, this weapon tin merely exist found in this location and the ammo for it tin can not be replenished. This weapon is a reference to the Water ice Gun in the Despicable Me motion-picture show.

Hush-hush "Dom's Tom" tomato grenades

Play Act 2 – Affiliate ii: Geared Up on any difficulty. Progress through the chapter until you takeout the helicopter and go on forward to the greenhouse. After killing all the enemies that appear when you enter the greenhouse, destroy the approximate ten-15 tomato plants constitute within the greenhouse, including ane kind of hidden on height of a shelf. In one case you have destroyed them all, Marcus will begin ranting (with lots of cursing) for effectually a minute about all his tomato plants being destroyed. A new tomato volition so appear on a table at the get out to the greenhouse. Interact with it to get six tomato plant grenades called Dom'due south Tom that can be used like normal grenades, except they explode with lots of red tomato sauce.

Riding a Locust Reaver

In Deed 1 – Chapter 0: Prologue, reach the section where yous must defend the House Of Sovereigns on E-Day. Impale the Corpser with the Hammer Of Dawn to view a cutscene. Defeat the wave of Locust soldiers and Boomers that spawn afterwards. A Locust Reaver will land later this wave. Once the Reaver lands, kill the airplane pilot of the Reaver, then quickly run underneath the Reaver and press X to climb on and control information technology. Annotation: If you lot want too long, the Reaver volition automatically dice. While riding the Reaver, you can fire rockets and kill the other Reaver in the area. Y'all can likewise mount and dismount every bit ofttimes as desired.

Giant Leviathan Easter Egg

In the Harbor multiplayer map, shoot the six piddling Leviathan statues effectually the map in a specific order, then activate the switch at the Longshot spawn to become a giant Leviathan to leap out of the water.

Hidden Cole Train sound cue

During the Act 5 sequence where you command a giant DB mech and are fighting through the Swarm enemies toward the dam, yous will become a tooltip to press B to perform a melee kick. Kicking the car on the left ledge through the "Five" shaped trees and fireworks volition spark from the trees and you volition hear a hear a short Cole Train audio cue.

All collectibles and COG Tags

Search the indicated locations to find all 50 collectibles and COG Tags.

Human action I - Chapter 0

    [0:03] - UIR Security Report
    [0:27] - COG Tag – T. Thurbon / SPC / Montevado – 15184518
    [0:46] - UIR Anti-COG Pamphlet
    [i:01] - Jacinto Herald
    [1:22] - COG Tag – Thou. Wagner / PVT / Jacinto – 49129751
    [1:33] - COG Tag – J. Beckman / CPT / Autrin – 43516211
    [1:49] - Bernie's Concluding Will and Testament
  • Act I - Affiliate 1
      [2:06] - Rubble Reclamation Manifest
      [ii:28] - Shepherd Protection Pamphlet
      [2:49] - COG Birthing Pamphlet
      [3:fourteen] - Settlement 5 Resident Assignment List
      [3:35] - Windflare Lockdown Procedure
  • Human activity I - Chapter ii
      [3:56] - DBI Schematics
  • Human activity I - Affiliate 3
      [4:16] - Shepherd Safety Pamphlet
  • Act I - Affiliate four
      [4:38] - Hamlet Windflare Lockdown Procedure
      [4:57] - Village Mare Breeding Record
      [5:28] - Book Inscribed to Kait
  • Act II - Chapter 1
      [5:58] - Anya's Favourite Bloom
      [vi:21] - JD'due south 6th Altogether Present From His Uncle Cole
      [6:34] - Cog Military Academy Credence Alphabetic character
  • Deed 2 - Chapter 2
      [6:52] - Photo of JD & Anya
      [seven:06] - Business firm Plans
      [seven:23] - Old Canteen of Wine
  • Act Two - Chapter 3
      [7:37] - JD's Old Toy Figure
      [viii:01] - The New Ephyran
  • Act 3 - Affiliate ane
      [8:34] - Cog ID Bracelet – S4-A1774
      [9:00] - Ancient Book
  • Act III - Chapter 2
      [9:20] - Medical Supplies Status Course
      [nine:39] - COG Tag – D. Nunez / 1LT / Vonner Bay - 89202512
      [9:58] - Tourist Map of Fort Reval
  • Human action 3 - Chapter three
      [ten:thirteen] - Rex Figurine Souvenir
      [x:40] - Evacuation Procedures
      [11:00] - Fort Reval Military Museum Pamphlet
      [11:21] - COG Tag – Due west. Owen / SGT / Ephyra – 12151881
  • Act Three - Chapter iv
      [eleven:46] - COG Tag – A Josefson / SPC / Andius - 51415181
      [12:04] - Silver Age Dagger
  • Act Iii - Chapter five
      [12:26] - Ephyran Tribune
  • Act Three - Chapter 6
      [12:49] - Locust Shell Crystal
      [13:04] - Mine Scavenger Listing   Human activity Four - Chapter 1
        [13:24] - Locust Crush Disposal Form
    • Human action IV - Chapter ii
        [13:38] - COG Tag – K. Blitz / PVT / Bronn – 21525112
    • Act IV - Chapter three
        [14:14] - COG Orders
    • Act IV - Affiliate iv
        [14:34] - COG Tag – P. Wood / CPL / Halvo Bay - 20256192
        [14:57] - Rations Schedule for Abandoned Gears
    • Human action IV - Chapter 5
        [15:16] - COG Tag – E. Yates / CPL / Landown - 08821139
        [15:29] - Letter of the alphabet
    • Act V - Affiliate 1
        [xv:59] - COG Tag – H. Pham / SGT / Kinnerlake - 1292025
        [16:20] - Work Stoppage Order
    • Deed Five - Affiliate two
        [16:42] - Speyer Scavenger List
    • Human activity Five - Affiliate iii 0 Collectibles
  • Act V - Chapter iv
      [17:07] – Reyna's Necklace
    Achievement references

    The "Now That's A Knife!" achievement is a reference to the 1980s flick Crocodile Dundee.

    "The Night Is Nighttime And Full Of Terrors" achievement is a reference to the Television set show Game Of Thrones.

    The "I Alive. I Die. I Live Once more." and "Oh What A Twenty-four hours! What A Lovely Twenty-four hour period!" achievements are references to the movie Mad Max: Fury Route. Both of the phrases are spoken by the Warboy.

    The "I Have A Very Particular Set up Of Skills" and "Skills That Make Me A Nightmare" are references to Liam Neeson's phone-speech from the movie Taken.

    The "Job'south Washed" achievement is a reference to the Warcraft franchise.

    Easy "Gone With The Windflare" achievement

    You tin get this achievement through natural progression of the entrada, just information technology tin hands be obtained during Act ii - Affiliate three: Plan B. When you lot accomplish a section where they ask you lot to cull betwixt ii paths (left or right), choose the left path. Afterward spawning, there will be enemies in front of you lot with some bales of hay being held past a wooden gate. Shoot this wood to release the hay and kill the enemies. And so, look across the river/creek and do the same on the other side to kill a total of 4-5 enemies. Reload the last checkpoint and repeat this procedure until y'all go the "Gone With The Windflare" accomplishment. You lot can take turns if you lot are playing in co-op.

    Easy "Finish Hitting Yourself" achievement

    During the terminal wave of the "Horde" in Human activity I - Chapter 4: A Few Snags, a unmarried Guardian volition spawn marked with a short cutscene. Kill him, and he will drop his weapon where he crashes. Apace get to his frame, and pull out the Salvo. Presently afterwards, two more guardians will appear. Use the Salvo heavy weapon to kill i of the Guardians to get the "Stop Hitting Yourself" achievement. If yous take whatsoever issues, try playing on a lower difficulty. Information technology is likewise possible to get this achievement in Horde 3.0 mode since Guardians spawn during some waves. You lot tin can besides pick up the Salvos from the bonus challenge weapon crates to make it easier.

    Easy "Whoomp, There It Is!" accomplishment

    This tin can be done during whatsoever role of the campaign. It can hands be completed in co-op or versus with another player. Information technology tin can be done solo, but information technology is a lot harder to steal a kill from one of the AI. To do this, have comprehend across from an enemy on a shallow object. Printing Forward, so X to pull them over the comprehend. Once they are pulled over, stay close to them and press Y to execute them. While playing in co-op, have one player pull an enemy over cover, then have the other actor execute them to become the "Whoomp, There It Is!" accomplishment. Have the player that did not get the achievement practice the execution next so both players get the achievement. An like shooting fish in a barrel place to practise this is during the "Yank & Shank" tutorial in Human activity I - Chapter 1.

    Achievements

    Accomplish the indicated achievement to go the corresponding number of Gamerscore points:

      Zen and the Fine art of Reloading (5 points): Perform 25 perfect agile reloads.
      Level 10 (ten points): Reached level ten.
      Level 50 (25 points): Reached level 50.
      Seriously 4.0 (200 points): Completed Insane Campaign, ribbons, rank placements, Horde maps, re-ups, classes and five skills.
      Gone With The Windflare (5 points): Killed xv enemies using the environment during a windflare.
      Driblet the Beat...down. (5 points): Got 3 Dropshot headshots.
      The Sound Of Silence (25 points): Carried the Customized Lancer Marcus gave yous to the finish of Act V Chapter 2.
      But You lot Can't Pick Your Family (5 points): Found 5 weapons in snot bubbling.
      Set for More than (10 points): Completed all Campaign Acts.
      Learned the Hard Fashion (xx points): Completed all Campaign Acts on Hardcore or Insane difficulty.
      The Nighttime is Dark and Full of Terrors (30 points): Completed all Campaign Acts on Insane difficulty.
      Collector (5 points): Recovered five Campaign collectibles.
      Pack Rat (ten points): Recovered 10 Campaign collectibles.
      Completist (15 points): Recovered all Entrada collectibles.
      Retrieve the Fallen (15 points): Recovered all COG Tags in Entrada.
      Brothers Till The End (20 points): Completed all Campaign Acts in Co-op (any difficulty).
      I Have a Very Particular Set of Skills (v points): Upgraded a Skill Card to maximum level.
      At First I Was Afraid, I Was Petrified (10 points): Survived the starting time ten sequent waves of Horde in a squad.
      Stay Swish (10 points): Reached level ten in every launch Horde form.
      Gold Digger (10 points): Spent 100,000 power in the Fabricator (beyond all sessions).
      Rollin' With the Homies (five points): Earned the maximum Consecutive Match Bonus in Versus.
      Triple Play (5 points): Killed iii enemies with a single Buzzkill shot.
      I Live. I Dice. I Live Again! (5 points): Rescued someone from inside a Snatcher.
      Stop Striking Yourself (5 points): Killed a Guardian with a Guardian weapon.
      Come And Knock on My Door (5 points): Completed i Act in Co-op Campaign.
      Classy Motility (five points): Reached level ten in one Horde class.
      Chest Processed (x points): Earned one of each launch Ribbon.
      Custom Made (five points): Won a Match using a non-Starter Character and non-default Weapon Skin.
      Ranked and Filed (5 points): Achieved a rank in all launch Cadre and Competitive game modes.
      Whoomp, There It Is! (5 points): They Yanked, you Shanked.
      Tea. Earl Greyness. Hot. (5 points): Upgraded Fabricator to maximum level.
      Master Craftsman (10 points): Crafted a Legendary card.
      Craftsman (v points): Crafted a card.
      Pounsus Interruptus (five points): Killed a Pouncer mid-pounce with Shotgun or Chainsaw.
      Call a Dr. If Lasting More than than 4 Teammates (5 points): Resurrected 4 teammates using the Fabricator.
      Thank You, Sir. May I Have Another? (x points): Re-upped in one case.
      Please Sir, Can I Take Some More than? (100 points): Re-upped ten times.
      Sugar Daddy (10 points): Deposited ane,000,000 power in the Fabricator lifetime.
      Information technology's a Start (five points): Earned 1000 Credits lifetime.
      Moving on up! (10 points): Earned 10000 Credits lifetime..
      I'm Drumpf (20 points): Earned 100000 Credits lifetime.
      Skills That Make Me a Nightmare (ten points): Upgraded 5 Skill cards to maximum level.
      I've Killed Things, Seen Places (fifty points): Completed fifty sequent waves of Horde in a team on every Launch Series map.
      Bilford Bogin! (25 points): Completed 50 consecutive waves of Horde in a squad.
      Big Ol Hero (5 points): Got the "Big Ol Hero" Ribbon ten times.
      Say Hello to My Little Friend (v points): Got the final winning kill in Arms Race.
      Now That'due south a Pocketknife! (5 points): Killed 10 enemies with combat pocketknife later yanking or kicking.
      Look out! Uh... Never Mind (5 points): Killed 25 enemies by dropping pods on them.
      Killdozer (v points): Ran over 15 enemies with the Loader.
      Bounty Hunter (10 points): Completed 20 Bounties.
      How's it Going to Work? Teamwork! (5 points): Won a Casual Co-op Versus match.
      Talent Gets Kills, Teamwork Wins Games! (5 points): Won a Hardcore Co-op Versus match.
      Teamwork Makes the Dream Piece of work! (v points): Won a Normal Co-op Versus lucifer.
      To Become Fast, Go Alone. To Become Far, Go Together (5 points): Won an Insane Co-op Versus lucifer.
      Give a Proper name. Whatsoever Proper noun. (20 points): Completed fifty consecutive waves of Horde equally Sniper on Insane in a team (any map).
      I Have Judge Knowledge of Many Things (xx points): Completed fifty consecutive waves of Horde equally Scout on Insane in a squad (whatever map).
      Oh What a Day! What a Lovely Solar day! (20 points): Completed 50 consecutive waves of Horde as Soldier on Insane in a squad (any map).
      Job'due south Washed (20 points): Completed fifty consecutive waves of Horde every bit Engineer on Insane in a team (any map).
      I Cull Violence (20 points): Completed 50 consecutive waves of Horde as Heavy on Insane in a squad (any map).

    Additionally, at that place are 16 underground achievements:

      And We're Back (5 points): Completed the Prologue and watched opening credits.
      And You Said We Couldn't Fly (5 points): Rode the ore transporter counterweight cable.
      As If Snatchers Weren't Bad Plenty (five points): Survived the Pouncer deadfall exterior of the tram station.
      Betty's My Kind of Girl (5 points): Fought your way to the Dam using Jack Jr. and 2nd Betty.
      Circulate This! (v points): Defeated the Speaker and his Swarmak mountain.
      Jinn'southward Overreaction (5 points): Defeated the Vulture while riding on a Track Mule.
      Long Enough We'll Demand This (5 points): Defended the Speyer Radio Tower while waiting for backup.
      Looks Similar an Lift to Hell (5 points): Rode the ore transporter to the bottom of the mine.
      Non Going to Stop Us, Right? (5 points): Defeated the Hive Boss.
      Ane Hell of an Exhibit (5 points): Survived the onslaught of Swarm while holding up in the museum.
      Raiding is what Outsiders Practice (5 points): Liberated a Fabricator from Settlement five.
      Still Non Ironic (v points): Restored power to the Dam by resetting the generators.
      Warriors, Kings....Wizards. (5 points): Survived the King's chamber and discovered a way out of the catacombs.
      Welcome Home (5 points): Escaped from your babyhood home.
      When it Leads to War (five points): Dedicated your Outsider Village from the COG.
      You Smell Bad (5 points): Rescued Marcus from the Snatcher pod.
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    A List of Gears of War 4 Unlockable Characters UPDATED

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